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Welcome, ladies and gentleman to the world of Fable. We'll soon know if Molyneux's mob can deliver the definitive Fable it's been promising all along. Lionhead is currently polishing the game like mad, and the version we saw looked tantalisingly close to completion. You can import images to tattoo upon your character's body, make a photo journal that can be displayed online and prance around like a flamenco dancer. You can also expect to see lots in the way of what Lionhead calls fun' content: stuff that doesn't really affect the plot, but simply makes Fable more enjoyable to play. This means that you can hack a couple of times, then immediately loose off a fireball or put up a magical shield.
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Sword and bow controls will be assigned to your right hand and spell control to your left.
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We all know that what works for a gamepad probably won't work for a keyboard and mouse, and Lionhead is particularly keen on making combat feel right for PC gamers. New enemies like the Ice Troll (big, white and made, funnily enough, of ice) and Summoner (nasty uber-mage who does a natty line in electric balls) also make their debut.īoth these baddies look fantastic in action, and much of this is down to the revamped graphics engine powering the game's visuals: high-resolution textures, improved draw distance and bumpmapping on characters all come courtesy of Fable's move to the PC.Īlso getting an overhaul is the control system. Or kill, if you want - like we said, exactly how you play the game is up to you. There are more missions to be undertaken, more regions to explore, more spells to fling around and more people to meet. The Lost Chapters is the Xbox version plus a heap of added content. Any actions you choose to take will slowly warp your character's appearance and the way in which other characters react to him it's kind of like Fallout meets Black & White with a dash of Knights Of The Old Republic. If you're unfamiliar with Fable, it's a combat-heavy action RPG with one hell of a hook: you start off as a child, and can live your in-game life - right up to old age - pretty much how you see Ifit. You got it a full year before PC gamers, fellas, and now it's our turn for a treat. Sure, Xbox owners are currently turning as green as the light emanating from their console, but c'est la vie. It's around a third bigger, for starters. Don't forget, Fable was originally envisaged as a PC title, and it's looking like this might well be the edition that Peter Molyneux and his Lionhead cohorts were planning on making all along. Let's Get this out of the way immediately - Fable: The Lost Chapters isn't going to be a simple port of the Xbox version.
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